#X̃_WQ

<map>
forest2.dat,

<mappicture>
forest.png,ffff00,12,

<event>
forest2_event.txt,

<defflag>
dgtype,1,

<flagsw>
callable,0,

<mapmode>
bgm=(forest:0,battle:0,win:0,lose:0), sclbend=(48,48,32,32), dspout=(0,0,0,0),
btfo=(type=voltex(2,0)), btfi=(type=voltex(2,0)), init=@init,
defblock=(,,,,,,,), outevent=(@out,@out,@out,@out),

<mapcell>
0,  ,8,0,	,,1,	(,,,0,0),		,	grass,15,  (vQ`|YKQ(4),cCvQQ,cC]Q,cCKJQ,cC|YKQ,{QvQQ(2),{Q]Q(2),{QKJQ(2),{Q|YKQ(2),{Q~R(8),j}v[M(8),_\~R(8),L\(8)),,
5,  ,8,0,	,,1,	(,@jumpn,ov,0,0),	,	mud,5,     ,18,
6,  5,8,0,	,,1,	(,@jumps,ov,0,0),	,	mud,5,     ,18,
11, ,8,0,	,,1,	(,@event,ov,0,0),	,	grass,0,   ,,
12, ,8,0,	,self,1,(,,,0,48),		,	forest,1,  (cC[,cC~Q,cC~R,cC~U,A`cC[,`c~Q,`c~R,`c~U,~Q),,
18, ,8,0,	,,1,	(,,,0,0),		,	grass2,10, ({Q~U(6),cC{QR(6),j}~Q(2),j}cC,j}{Q,_\~U(2),_\cC,_\{Q,L\~Q(2),L\cC,L\{Q,j}_\(4),j}L\(4),_\L\(4),ise(6),Kv(6),sbV(6)),,

<fieldchara>
c1, ,,0,,,,	,,,,		(,@atwire,ov,0,0),	1,1,0,16,	1,7,13,r, 0,0,0,
c1, ,,0,,,,	,,,,		(,@twire6,ov,0,0),	1,1,0,16,	1,1,2,r,  0,0,0,
c1, ,,0,,,,	,,,,		(,@atwire2,ov,0,0),	1,1,0,16,	1,18,3,r, 0,0,0,
c1, ,,0,,,,	,,,,		(,@twire3,ov,0,0),	1,1,0,16,	1,12,1,r, 0,0,0,
c1, ,,0,,,,	,,,,		(,@atwire3,ov,0,0),	1,1,0,16,	1,11,4,r, 0,0,0,
c1, ,,0,,,,	,,,,		(,@atwire6,ov,0,0),	1,1,0,16,	1,9,13,r, 0,0,0,